Break In The Loop is a teambuilding escape-game, mixing VR and reality.
Chicago, 1920. It’s the heart of prohibition and you and your teammates have been contacted to infiltrate a speakeasy owned by gangsters to steal the proceeds from the sale of alcohol.
Players take on the role of a team of burglars, some of whom are directly on site (using the VR headset) and others who communicate via radio. They will have to communicate and exchange as much information as possible to solve the puzzles and enigmas that separate them from the safe.
During this 1 month project, we were 9 Game Designer and 25 3D Game Artist.
I was able to work on different tasks:
Game & System Design (Creation of puzzles and riddles, Game flow, Clue design, Level structure)
Narrative Design (Scenario, Narration)
UX Design (Writing playtest protocols, Setting up playtests, Correcting puzzles and level structure following playtest analysis)
Game Design – System Design – UX Design – Narrative Design